Independent Concept · Spatial Computing · Human–AI Interaction

ContinuumYour media follows your intent.
Your world stays within reach.

An AI-directed media concept exploring how discovery, immersive viewing, shared experiences, and real-world interruptions can work as one continuous journey.

Continuum home concept: jazz concert portal, shared session and solo preview, friends and AI assistance in a living room.
01 / Home · Your evening, togetherOpen full design ↗
Project
Independent concept
My contribution
Product direction, interaction & visual design
Focus
Spatial media · Human–AI interaction
Design tool
Figma · Components & states

01 / The opportunity

Change the moment.
Keep the context.

What if changing your surroundings didn’t mean starting over? Continuum explores how browsing, watching, connecting, and responding to the room could feel like one journey.

01

Carry context between 2D and immersive viewing.

02

Make shared experiences intentional.

03

Handle interruptions with a clear path back.

Design hypotheses explored in an independent concept, not findings from a completed user study.

Early exploration / Selected sketchboard scenes

Work out the behavior.
Then shape the experience.

Before the cinematic screens, I mapped the person’s intent, the AI response, and the boundary between personal and shared control. These four moments connect the initial idea to the journey below.

Annotated early sketch: 01 / Say what you want. A small request panel keeps the room visible. Voice has a typed alternative, and nothing is shared yet.

01 / Say what you want

Start with intent

A small request panel keeps the room visible. Voice has a typed alternative, and nothing is shared yet.

Read full sketch ↗
Annotated early sketch: 04 / Invite with clarity. Preview the recipient and shared information. Joining the session is separate from turning on voice chat.

04 / Invite with clarity

Make sharing a choice

Preview the recipient and shared information. Joining the session is separate from turning on voice chat.

Read full sketch ↗
Annotated early sketch: 07 / Step away gracefully. Save a personal bookmark while the companion keeps watching. Share only an agreed away status.

07 / Step away gracefully

Step away without disruption

Save a personal bookmark while the companion keeps watching. Share only an agreed away status.

Read full sketch ↗
Annotated early sketch: 08 / Return on your terms. Choose private catch-up or rejoin live. Returning should not rewind the other person’s experience.

08 / Return on your terms

Return on your terms

Choose private catch-up or rejoin live. Returning should not rewind the other person’s experience.

Read full sketch ↗

Black captures the human experience, blue the proposed system behavior, and red the questions to test. These are early design explorations, not validated research findings.

View the complete eight-scene sketchboard ↗

02 / The experience at a glance

One journey. Five intentions.

The early sketches become a visual journey. Choose a moment to see what changes—and what stays with you.

Continuum discover design reference
Discover · Supplied concept designOpen full design ↗

Discover

Find something for this moment.

AI explains why a recommendation fits; you choose what to preview.

What stays

Current playback stays available.

03 / The experience bookmark · Proposed behavior

Return to the experience,
not just the timestamp.

An interruption should not erase the choices that made the moment yours.

  1. Reveal the room
  2. Quiet & save the moment
  3. Choose “Bring me back”
  4. Restore your saved state
The proposed bookmark

Playback position · Viewpoint · Captions · Environment settings · Personal annotations

A recap is offered only when captions or metadata support it. Shared information stays subject to participant permissions.

04 / Watching + voice

AI proposes.
You decide what changes.

“Show me the drummer’s view.” A request becomes a visible proposal, with a clear scope and a way back.

Voice review concept with Bring us closer request, Apply and Cancel, Only you scope and two friend videos beneath the concert.
02 / Voice · Review the change before applyingOpen full design ↗
  1. Listening: acknowledge the request
  2. Preview: show what will change
  3. Apply: explicit confirmation
  4. Undo: restore the previous view

The Figma flow simulates voice. Gaze alone does not confirm an action; assistant listening and the call microphone are separate states.

05 / Together, with clear boundaries

A shared moment.
Individual control.

Choose a friend, preview what will be shared, and confirm the invitation. A group change is a request—not a change imposed on everyone.

Discover together concept with three concerts, recommendation explanation, readiness statuses and Send switch request while Midnight Jazz keeps playing.
03 / Discover together · Keep watching while the group decidesOpen full design ↗

Invite deliberately

Preview the session before sending an invitation.

Keep personal settings

Your viewpoint and captions need not change everyone’s experience.

Leave without losing your place

Planned: mute, leave, or return to private viewing with session context preserved.

06 / Design decisions

Less interface.
More confidence.

Keep the performance central

Controls can compete with the content.

My decision

Use a compact session strip; reveal secondary controls when needed.

Intended benefit

Keep essential actions findable without filling the room with UI.

Preview before changing

A spoken request can be ambiguous.

My decision

Show the proposed action and its scope before Apply; offer Undo.

Intended benefit

Make AI behavior predictable and reversible.

Separate my view from our session

A personal adjustment should not move everyone.

My decision

Anchor friend tiles beneath the media and require acceptance for group offers.

Intended benefit

Preserve connection while respecting individual choices.

07 / From Figma to interaction

A consistent language
for changing states.

The Figma file defines reusable buttons, voice capsules, friend tiles, compact session controls, and camera choices. The same interaction language carries through resting, listening, review, applied, and recovery states.

Cyan / Selection

Visible focus and intentional actions.

Violet / AI

Assistant state and review feedback.

Amber / Content

Warm media surfaces and room context.

Labels carry meaning alongside color. Reduced motion uses a dissolve rather than spatial travel. Functional runtime integration is pending the supplied prototype.

Explore the component foundations in Figma ↗

08 / Interactive prototype

Continuum home concept poster
Continuum · Experience previewOpen full design ↗

Interactive prototype coming soon.

The designs establish the direction. This space will host the working experience when it is ready.

09 / Planned validation

Test understanding,
comfort, and control.

  1. Can people predict what changes between modes?
  2. Can they preview, correct, and undo an AI action?
  3. Can they reveal the room and return without confusion?
  4. Do they understand what is shared with friends?
  5. Are text, controls, placement, and motion comfortable on the intended hardware?

Continuum / Independent concept

Richer experiences.
People stay in control.

AI can coordinate media without taking over a person’s attention, surroundings, or connections.

Independent exploration. Not commissioned by, affiliated with, or shipped by Meta or Apple.