Apple Music · Product design · Design Engineer

Music is personal.
The experience should feel effortless.

As a senior product designer, I worked with the team to connect playback, navigation, and discovery into a seamless listening experience.

Apple Music concept showing Library, Now Playing, Browse, and Search experiences across four iPhone screens

The design challenge

Make every interaction feel intuitive.

The design challenge was to explore how playback, Up Next, discovery, and library navigation could work together within Apple Music’s established patterns.

Prototyping

From static screens to fluid interactions.

Play the original interaction preview when you want to see the listening flow in motion.

Open the interactive prototype
Interactive Apple Music prototype

Product experience

Designed around the listening experience.

Seamless playback. Clear controls. A connected queue that keeps listeners in the flow.

One of the first prototypes

Design process

Every detail starts with exploration.

I translated research into sketches and prototypes to connect discovery, playback, and the queue into one intuitive listening experience.

Sketch the journey before polishing the surface.

Navigation, playback & queue

Exploring connected navigation, persistent playback, and a clearer listening queue.

Refine interactions through annotated critique.

Annotated sketches explore how the interface and controls could work together.

Navigation & Listening Flow

Mapping the relationships between discovery, playback, queue management, and navigation helped guide interaction decisions and prototype exploration.

Cross-functional collaboration

Connecting research, software, and hardware perspectives.

I worked across research, design, and engineering, collaborating with software and hardware partners to connect the listening experience with device behavior. My focus was turning research and interaction goals into shared layout, motion, and typography decisions.

  1. Establish a shared foundation for Now Playing.

    I helped establish structural layout and UX standards informed by extensive user research. Working with the team, I introduced a physics-based sheet interaction model to bring consistent content stacking and transitions across the application.

    Research → layout standards → interaction patterns
  2. Shape full-screen playback with the team.

    I contributed to the full-screen playback redesign, defining interaction strategies for a dynamic media canvas. The direction adapted on-screen lighting and color to the primary artwork, connecting visual behavior with the playback experience.

    Shared design direction → responsive media canvas
  3. Align the vocal experience with engineering.

    I led cross-functional strategy and UX for a real-time vocal feature and voice navigation. I partnered with engineering to define typography and text-scaling structures for precise, beat-by-beat synchronization.

    Experience strategy → typography → synchronization

Reflection

Thoughtful interactions create better experiences.

The design balance was richer artwork and motion with familiar controls that remain easy to find. The sketches, prototypes, and component foundations show how I explored that balance. Next I would evaluate control discovery and queue management; measured improvements are not documented here.